Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Lurking in the ever dark depths of the caves, the Hunters move around with out a sound, except for the twang of their crossbows.
Special Notes: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Advances from: | |
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Advances to: | Shadow |
Cost: | 18 |
HP: | 27 |
Movement: | 6 |
XP: | 35 |
Level: | 1 |
Alignment: | chaotic |
ID | Dark Elf Hunter |
Abilities: | cavestalk |
dagger blade | 5 - 2 melee | ||
crossbow pierce | 6 - 3 ranged |
Resistances: | |
---|---|
blade | -20% |
pierce | -20% |
impact | 10% |
fire | -10% |
cold | 30% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 60% |
Cave Wall | 100 | 100% |
Chasm | 100 | 100% |
Deep Water | 100 | 30% |
Forest | 2 | 70% |
Grassland | 1 | 60% |
Hills | 1 | 70% |
Mountains | 2 | 70% |
Mushroom Grove | 1 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Snow | 2 | 40% |
Swamp | 2 | 40% |
Village | 1 | 70% |